![]() Thankfully, these collectibles aren’t hard to spot, and you’ll get enough of them without exploring to easily finish the campaign. Without an option to revisit levels, any upgrades you might have missed along the way are simply gone. What’s an absolute shame is that Shadow Warrior 3 spends so much time looking forward that it doesn’t give you a chance to go back. That also means it’s not a very complex or robust FPS, but I always knew that all I had to do was keep moving forward if I wanted more action. It gets to the point, and as a result felt more respectful of my time across the roughly four-and-a-half hours it took me to reach the credits than any other game I’ve played recently. ![]() You can occasionally go off the beaten trail to find upgrades that improve Lo Wang’s weapons and abilities lightly (effects like increasing ammo or making certain attacks drop more resources), but outside of those few instances you’re only ever fighting or making your way toward another fight.ĭeveloper Flying Wild Hog’s approach to Shadow Warrior 3’s linear campaign is simple but effective. The platforming sections that separate each fight never last very long or get too complicated, and exploration during those stretches isn’t really a thing. In between killing demons, Shadow Warrior 3 generally only gives you one thing to do: run to the next arena full of demons. Every arena you fight in is built around these movement mechanics, turning battles into wonderfully frantic flurries of gunshots and katana swipes. Lo Wang moves lightning fast, able to double jump high above the heads of enemies or quickly dash away from their attacks. Shadow Warrior 3 takes the same exciting approach as Doom Eternal or Titanfall 2, emphasizing speed and maneuverability above all else. ![]() Killing demons keeps all of those pesky thoughts about the nonsensical story away. If you were given the opportunity to stop and think about what was happening, you might end up asking questions like “how did Lo Wang survive in a ramshackle shack on top of a mountain?” or “why did this dragon get so big when it was so much smaller at the end of Shadow Warrior 2?” It generally doesn’t slow down from there either, and that breakneck pace is probably for the best. Its very first fights take place on the back of that Earth-threatening dragon, which you run and jump across like an action movie hero. This chapter serves as a first boss fight in the game.From the get-go, Shadow Warrior 3 makes clear that it wants to be exciting more than anything else.Hoji opens a portal to the next Whisperer and Lo Wang goes through it. Hoji then sucks out enough Ki from Gozu to make a portal to Earth. Gozu reveals that there are other Whisperers looking for the Nobitsura Kage parts. Hoji reveals that Enra, ruler of the Ancients, is the one who banished him to the mortal world. After Wang defeats him, Hoji pulls out Gozu's spirit from the armor. While exploring the Shadow Realm, they encounter Gozu in his battle armor and Wang proceeds to fight him. To get the sword back to its full Ancient-killing capacity, he needs to find all three. Hoji then reveals that the Nobitsura Kage is made of three separate swords. ![]() Hoji explains that when he killed the Whisperer, the memory sucked them through. After killing the Whisperer, Lo Wang is transported to the Shadow Realm, where he faces Gozu.
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